# Synthesis — Development Progress > **Last updated:** 2026-02-12 > **Current phase:** Phase 0 ✅ → Ready for Phase 1 --- ## Completed ### Phase 0: Project Setup ✅ - [x] Game Design Document (`synthesis-gdd.md`) - [x] Engine analysis and tech stack selection (`engine-analysis.md`) - [x] npm project + dependencies (Phaser 3, bitECS, TypeScript, Vite, Vitest) - [x] TypeScript strict config - [x] Vite config (HMR, chunk splitting) - [x] Phaser config (1280x720, pixel-art, arcade physics, top-down) - [x] BootScene with title screen - [x] Cursor rules (6 rules: project context, agent workflow, ECS, chemistry, Phaser, data) - [x] Implementation plan (`IMPLEMENTATION-PLAN.md`) - [x] Progress tracking (this file) --- ## In Progress _None — ready to begin Phase 1_ --- ## Up Next: Phase 1 — Chemistry Engine - [ ] 1.1 Types and interfaces (`Element`, `Reaction`, `Compound`) - [ ] 1.2 Element data — 20 real elements (JSON) - [ ] 1.3 Element registry with lookup - [ ] 1.4 Reaction engine core - [ ] 1.5 Reaction data — 50 real reactions (JSON) - [ ] 1.6 Compound properties - [ ] 1.7 Unit tests (vitest) --- ## Blockers None --- ## Session Log | # | Date | Phase | Summary | |---|------|-------|---------| | 1 | 2026-02-12 | Phase 0 | Project setup complete: GDD, engine analysis, npm init, Phaser config, BootScene, cursor rules, implementation plan |