Денис Шкабатур
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0d35cdcc73
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phase 7: Mycelium — persistent knowledge network connecting runs
- Mycelium graph: nodes/edges/strength, deposit discoveries, weighted extraction
- Fungal nodes: ECS entities on world map with bioluminescent glow animation
- Knowledge system: deposit at nodes (+ auto on death), memory flash retrieval
- Mycosis: visual tint overlay on prolonged node contact, reveal threshold
- Spore shop: 5 Cradle bonuses (health, elements, knowledge boost)
- MetaState extended with MyceliumGraphData, IndexedDB persistence updated
- GameScene: node spawning, glow rendering, E-key interaction, mycosis overlay
- CradleScene: spore shop UI, Mycelium stats, purchased effects forwarding
- 36 new tests (385 total)
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-12 15:47:03 +03:00 |
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Денис Шкабатур
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10bd67c951
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Phase 0: Project setup for agent-driven development
- Phaser 3 + bitECS 0.4 + TypeScript + Vite stack
- BootScene with title screen
- 6 cursor rules (project context, agent workflow, ECS, chemistry, Phaser, data)
- Vitest configured with happy-dom
- GDD, engine analysis, implementation plan, progress tracking
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-12 11:59:41 +03:00 |
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