0c0635c93b49ca82ff8b40b4654c466676ffeee0
Player spawns at walkable tile near map center. WASD controls movement (150px/s, normalized diagonal). Tile collision with wall-sliding prevents walking through acid pools, crystals, geysers. Camera follows player with smooth lerp. 39 new tests (134 total). Co-authored-by: Cursor <cursoragent@cursor.com>
Description
2D scientific roguelike (TypeScript + Phaser 3 + bitECS)
Languages
TypeScript
99.9%