Денис Шкабатур 1b2cc0cd86 fix: HUD elements no longer shift when zooming in/out
setScrollFactor(0) prevents camera scroll but NOT zoom displacement.
Added fixToScreen() utility that compensates object positions and scale
each frame based on current camera zoom. Applied to all scrollFactor(0)
UI elements in GameScene, Minimap, and BossArenaScene.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 18:22:40 +03:00
Description
2D scientific roguelike (TypeScript + Phaser 3 + bitECS)
684 KiB
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TypeScript 99.9%