Денис Шкабатур 3d4f710cb0 fix texture reuse on run cycle restart + expose debug kill
- Remove existing tilemap/minimap textures before recreating (prevents
  "Texture key already in use" error on second run)
- Expose __game and __debugKill for dev console testing

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 15:22:49 +03:00
Description
2D scientific roguelike (TypeScript + Phaser 3 + bitECS)
684 KiB
Languages
TypeScript 99.9%