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denis
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2025-11-22
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denis
pushed to
main
at
denis/synthesis
2026-02-12 12:15:20 +00:00
56c96798e3
phase 6: scene flow — Cradle, Death, Fractal scenes + run integration
denis
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denis/synthesis
2026-02-12 12:10:09 +00:00
5b7dbb4df3
phase 6: school data, run state, meta-progression, crisis system
denis
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denis/synthesis
2026-02-12 11:21:38 +00:00
22e6c6bcee
chore: complete Phase 5 — update version, progress, and plan
denis
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denis/synthesis
2026-02-12 11:20:33 +00:00
8dd69e8fd2
test(ecosystem): add ecosystem simulation tests
denis
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denis/synthesis
2026-02-12 11:16:00 +00:00
9521b7951c
feat(creatures): add interaction system and GameScene integration
denis
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denis/synthesis
2026-02-12 11:13:33 +00:00
324be5e643
feat(creatures): add creature types, data, ECS components, and core systems
denis
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denis/synthesis
2026-02-12 10:36:47 +00:00
7e46d1ed1d
feat: HUD overlay via UIScene — health bar, quick slots, inventory info (Phase 4.7)
denis
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denis/synthesis
2026-02-12 10:31:14 +00:00
d173ada466
feat: quick slots with 1-4 hotkeys (Phase 4.6)
denis
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denis/synthesis
2026-02-12 10:29:40 +00:00
0396170303
feat: projectile system for throwing elements (Phase 4.5)
denis
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denis/synthesis
2026-02-12 10:27:25 +00:00
b097ce738f
feat: crafting system with chemistry engine integration (Phase 4.4)
denis
pushed to
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denis/synthesis
2026-02-12 10:25:38 +00:00
e77b9df6e4
feat: resource collection with E-key interaction (Phase 4.3)
denis
pushed to
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denis/synthesis
2026-02-12 10:11:23 +00:00
cf36c0adce
feat: weight-based inventory with element stacking (Phase 4.2)
denis
pushed to
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denis/synthesis
2026-02-12 10:09:03 +00:00
0c0635c93b
feat: player entity with WASD movement, tile collision, camera follow (Phase 4.1)
denis
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denis/synthesis
2026-02-12 09:50:28 +00:00
c4993e9eee
Update workflow: screenshots go to screenshots/ dir
denis
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denis/synthesis
2026-02-12 09:50:17 +00:00
f5898d30f7
Add screenshots/ and .playwright-mcp/ to gitignore
denis
pushed to
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denis/synthesis
2026-02-12 09:49:10 +00:00
5b26820e21
Add mandatory push step to agent workflow rules
denis
pushed to
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denis/synthesis
2026-02-12 09:48:52 +00:00
bc472d0f77
Phase 3: World generation — procedural tilemap for Catalytic Wastes
ddbca12740
Phase 2: ECS foundation — world, components, systems, bridge
58ebb11747
Update agent workflow: strict TDD order + commit after every step
7aabb8b4fc
Phase 1: Chemistry engine — elements, compounds, reactions
Compare 4 commits »
denis
pushed to
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denis/synthesis
2026-02-12 09:05:12 +00:00
10bd67c951
Phase 0: Project setup for agent-driven development
denis
created branch
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denis/synthesis
2026-02-12 09:05:12 +00:00
denis
created repository
denis/synthesis
2026-02-12 09:05:02 +00:00
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